Electronic Arts
Work for EA Play from 2015-2017
From 2015 to 2017, I had the privilege of serving as the lead motion designer on the broadcast package assets for EA's live events, commencing with E3 and extending to EA Play and Gamescom. I collaborated closely with our internal creative teams to meticulously define motion behaviors and construct a dynamic motion system. Also creating the sizzle reels which showcased upcoming games which played at their live events and online. This encompassed the animation and execution of various elements, including
Logo Ident
Transitoins
Looping BG
Lower Thirds
Bugs
Text Callouts
Sizzle Reels
Countdowns
Agency: Cinco
Executive Producer(s): Merritt Davies
Producer: Ryan Weilert
Creative Director: David Cipriano
Art Director: Carlos Maya
Motion Designers: Nathan De Ceasar, Carlos Maya, Keith Fenter